I was the lead artist on the iPhone 3GS game, Twisted Abyss, which was created as a showcase for Posimotion's Helix iOS gaming accessory. It was my responsibility to set the visual style and tone of the game, as well as create all the original concept graphics and illustrations for the first game demo.

Working directly with the project stakeholder, I created the official logo, UI, HUD design, opening intro movie animation, icons, character designs, in-game character portraits, vehicle texture maps for 3D models, and more.

Tools: Adobe Photoshop, Adobe AfterEffects, Unity
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